# encoding: BINARY require 'helper' describe "draft13" do include EM::SpecHelper default_timeout 1 before :each do @request = { :port => 80, :method => "GET", :path => "/demo", :headers => { 'Host' => 'example.com', 'Upgrade' => 'websocket', 'Connection' => 'Upgrade', 'Sec-WebSocket-Key' => 'dGhlIHNhbXBsZSBub25jZQ==', 'Sec-WebSocket-Protocol' => 'sample', 'Sec-WebSocket-Origin' => 'http://example.com', 'Sec-WebSocket-Version' => '13' } } @response = { :protocol => "HTTP/1.1 101 Switching Protocols\r\n", :headers => { "Upgrade" => "websocket", "Connection" => "Upgrade", "Sec-WebSocket-Accept" => "s3pPLMBiTxaQ9kYGzzhZRbK+xOo=", } } end def start_client client = EM.connect('0.0.0.0', 12345, Draft07FakeWebSocketClient) client.send_data(format_request(@request)) yield client if block_given? return client end it_behaves_like "a websocket server" do let(:version) { 13 } end it_behaves_like "a WebSocket server drafts 3 and above" do let(:version) { 13 } end it "should send back the correct handshake response" do em { start_server connection = start_client connection.onopen { connection.handshake_response.lines.sort. should == format_response(@response).lines.sort done } } end # TODO: This test would be much nicer with a real websocket client... it "should support sending pings and binding to onpong" do em { start_server { |ws| ws.onopen { ws.should be_pingable EM.next_tick { ws.ping('hello').should == true } } ws.onpong { |data| data.should == 'hello' done } } connection = start_client # Confusing, fake onmessage means any data after the handshake connection.onmessage { |data| # This is what a ping looks like data.should == "\x89\x05hello" # This is what a pong looks like connection.send_data("\x8a\x05hello") } } end it "should report that close codes are supported" do em { start_server { |ws| ws.onopen { ws.supports_close_codes?.should == true done } } start_client } end end