163 lines
4.6 KiB
Ruby
163 lines
4.6 KiB
Ruby
# encoding: BINARY
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module EventMachine
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module WebSocket
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module Framing03
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def initialize_framing
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@data = ''
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@application_data_buffer = '' # Used for MORE frames
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@frame_type = nil
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end
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def process_data
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error = false
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while !error && @data.size > 1
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pointer = 0
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more = ((@data.getbyte(pointer) & 0b10000000) == 0b10000000) ^ fin
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# Ignoring rsv1-3 for now
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opcode = @data.getbyte(0) & 0b00001111
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pointer += 1
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# Ignoring rsv4
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length = @data.getbyte(pointer) & 0b01111111
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pointer += 1
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payload_length = case length
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when 127 # Length defined by 8 bytes
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# Check buffer size
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if @data.getbyte(pointer+8-1) == nil
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debug [:buffer_incomplete, @data]
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error = true
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next
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end
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# Only using the last 4 bytes for now, till I work out how to
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# unpack 8 bytes. I'm sure 4GB frames will do for now :)
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l = @data[(pointer+4)..(pointer+7)].unpack('N').first
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pointer += 8
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l
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when 126 # Length defined by 2 bytes
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# Check buffer size
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if @data.getbyte(pointer+2-1) == nil
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debug [:buffer_incomplete, @data]
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error = true
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next
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end
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l = @data[pointer..(pointer+1)].unpack('n').first
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pointer += 2
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l
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else
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length
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end
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if payload_length > @connection.max_frame_size
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raise WSMessageTooBigError, "Frame length too long (#{payload_length} bytes)"
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end
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# Check buffer size
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if @data.getbyte(pointer+payload_length-1) == nil
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debug [:buffer_incomplete, @data]
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error = true
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next
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end
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# Throw away data up to pointer
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@data.slice!(0...pointer)
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# Read application data
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application_data = @data.slice!(0...payload_length)
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frame_type = opcode_to_type(opcode)
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if frame_type == :continuation && !@frame_type
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raise WSProtocolError, 'Continuation frame not expected'
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end
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if more
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debug [:moreframe, frame_type, application_data]
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@application_data_buffer << application_data
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# The message type is passed in the first frame
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@frame_type ||= frame_type
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else
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# Message is complete
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if frame_type == :continuation
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@application_data_buffer << application_data
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message(@frame_type, '', @application_data_buffer)
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@application_data_buffer = ''
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@frame_type = nil
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else
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message(frame_type, '', application_data)
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end
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end
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end # end while
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end
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def send_frame(frame_type, application_data)
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debug [:sending_frame, frame_type, application_data]
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if @state == :closing && data_frame?(frame_type)
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raise WebSocketError, "Cannot send data frame since connection is closing"
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end
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frame = ''
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opcode = type_to_opcode(frame_type)
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byte1 = opcode # since more, rsv1-3 are 0
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frame << byte1
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length = application_data.size
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if length <= 125
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byte2 = length # since rsv4 is 0
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frame << byte2
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elsif length < 65536 # write 2 byte length
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frame << 126
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frame << [length].pack('n')
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else # write 8 byte length
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frame << 127
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frame << [length >> 32, length & 0xFFFFFFFF].pack("NN")
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end
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frame << application_data
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@connection.send_data(frame)
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end
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def send_text_frame(data)
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send_frame(:text, data)
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end
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private
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# This allows flipping the more bit to fin for draft 04
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def fin; false; end
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FRAME_TYPES = {
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:continuation => 0,
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:close => 1,
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:ping => 2,
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:pong => 3,
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:text => 4,
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:binary => 5
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}
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FRAME_TYPES_INVERSE = FRAME_TYPES.invert
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# Frames are either data frames or control frames
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DATA_FRAMES = [:text, :binary, :continuation]
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def type_to_opcode(frame_type)
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FRAME_TYPES[frame_type] || raise("Unknown frame type")
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end
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def opcode_to_type(opcode)
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FRAME_TYPES_INVERSE[opcode] || raise(WSProtocolError, "Unknown opcode #{opcode}")
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end
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def data_frame?(type)
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DATA_FRAMES.include?(type)
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end
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end
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end
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end
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